David Sowder's Link Collection
David Sowder's Link Collection
:
Computers
: Programming
Intel Secrets
Shareware Distribution via BBSs
Programmers Guide: Tips on writing Shareware
The Shareware Book--First Edition
Protected Mode Basics
Intro to protected mode w/source code
Optimizing 386/4/586 ASM
Optimizing cache, AGI, registers
evolution.txt
Intelligent behavior without regular AI techniques.
Kohonen AI
Implement the Kohonen AI.
Uncertainity
Implement uncertainity into your AI.
The Riley Programming Site
IBM, VGA, and Sound Blaster
Garbo Archives
Some helpful stuff in C
SimTel C Archives
Some helpful stuff in C
SimTel ASM Archive
There's a little helpful ASM stuff here.
Fastgraph's site for updates, upgrades, and utilities
Ethan Brodsky's Sound Library collection
The Programmers' Booklist
Kuut's Programming Page
Developer's Resource Guide
Source code archives
OWL-List Homepage
Games
X2FTP
A LOT of information here
UWP's archives on msdos games and programming
Moonbase
Some mirrored game programming stuff
Paul Hart's Game Programming Homepage
Jumbo's Game Programming Site
Inform Programming
A compiler for adventure games
Game Developer's Page
The NEXUS
Happy Puppy Game Developers Page
Game Programming Jump Site
Game Programming Resources
Macintosh Game Programming Site
Game Development Explorer!
Intel's effort towards Games Developer Resources
Game Talent Wanted/Available
Tile-based Games FAQ
Rec.Games.Programmer FAQ
GDK95
Info on the Game Developers Kit for Win95
Graphics
Graphics File Formats
Binary Space Partitioning tree FAQ
Smart Unit Navigation
Texture Mapping
An article on texture mapping from SGI.
Graphics papers
Copyright ©1993-2010,
David R. Sowder
Page Content Last Revised on 01/27/2009 at 06:37:23
Page Dynamically Generated on 09/07/2010 at 03:52:20
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